Attacks against the silenced hero can't miss and crit for 140%. When an enemy hero has more than 75% mana, silence them for 5 seconds. Adjacent enemies have -15% Attack Speed and -10 Armor. When the equipped hero takes damage, transform the offending unit into a pig for 4s (15s cooldown).Įquipped hero and adjacent allies have +15 Attack Speed and +10 Armor. Additionally reduce remaining cooldown time by 50% and restore 25 mana to allies 1 cell away. Refresh all cooldowns and restore 50 mana to equipped hero.
Once the first enemy has 100% mana, apply a shield that blocks 400 magic damage to allies up to 1 cell away. Slows enemies' move speed by -35 and attack speed by -45 on attack. 30% chance to Critical Hit for 200% damage.ĭeal 800 damage to a random enemy unit that has 50% or less Health. Melee attacks cleave 35% damage to nearby units.Įquipped hero becomes Magic Immune for 7 seconds once the first enemy has 100% mana. 50% chance to block 70 damage when attacked. 25% chance to stun targets for 1.5 seconds. Attacks against units with less than 20% health crit for 200%. (Once per battle)Įquipped hero has a 30% chance of producing 1 gold when they kill an enemy. When equipped hero has less than 50% health, heal allies up to 3 cells away for 500 Health. Attack target's magic resistance is reduced by 30%.Ģ5% chance on attack to cast chain lightning for 100 damage to 4 targets.
#Dota underlords mask of madness full#
Equipped hero's attacks against the enemy Underlord remove 10 Hype (3s cooldown).Įquipped hero resets their cooldown and gets full mana when below 30% health. Equipped hero survives for an extra 4 seconds after receiving a killing blow.Įquipped hero always attacks the enemy Underlord if able. When the equipped hero takes damage from a melee attack, push the attacker up to 6 cells away. Reflects 30% of damage taken back to the attacker.Īt the start of battle, teleport behind enemy lines to the enemy farthest away from equipped hero.Įvery time the equipped hero gets a kill they generate 20 Hype for your Underlord. Equipped unit is Bloodbound in addition to its other types. When equipped hero has greater than 50% mana, restore 25 mana to all allies 2 cells away. To navigate from tier to tier, click the Previous/Next buttons at the bottom of each table.
Note: both the below tables are split into different "pages" for each item tier. Let's take a look at every single equippable item currently in Dota Underlords. But all of them work in the same way: once you've gained an equippable item, you must drag it from the items tab onto a viable hero on your board.Įach hero can only carry one Equippable item (and by the way, you can swap out items during combat, but it won't actually take effect until the next round).
The Dota Underlords items roster is no stranger to upheaval - not since the August Update, which removed every alliance item from the game and added three entirely new items into the fold.